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Will there be an android version

Eventually yes.

hey, I've downloaded the game and extracted it but it start up

Could you post your issue in our discord bug tracker channel? https://priceforfreedom.net/discord

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Trying this game out, pretty good so far, but I'm stuck on a quest.  I'm trying to recover an amulet for the naga priestess, but I can't win the fight at the Thieves' Den.  I thought I was doing good, but then a second wave came... I eventually managed to defeat the second wave after several tries (after figuring out that I could bring Samara along), but then there was a THIRD wave.  This fight is ludicrously difficult for something this early in the game... I know there's a non-violent solution to the quest, but I want the exp, damnit!

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There's a FOURTH wave.  Itch.io won't let me post screenshots for some reason, but each wave gets more enemies, and now more than half the tiles are filled by enemies.  I feel like this might be intended to be unwinnable.  :P

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Fifth wave.  Almost every tile is covered by a bandit.  I hope I get some sort of reward for getting through all these.  Like, obviously this isn't how you're supposed to resolve the quest, but some sort of easter egg would be nice.  XD

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I got to the sixth wave.  Almost every tile has an enemy, including the tile I'm standing in (sometimes they glitch and have multiple things in one tile).  The game lags even when idling.  I think I'll stop this here.

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You aren't actually supposed to fight the whole thieves guild, you need to choose the proper answer in the dialogue. This was one of our first quests ever, we need to upgrade it a bit.

Yeah, turns out the thieve's guild is a bit bigger than I thought.  I was kind of under the impression this was a smalltime joint and not The Thieve's Guild (tm), since there's not too many people visible onscreen when you walk in, and the fight looks winnable until more enemies teleport in.

Personally, I thought it'd be funny if you got some sort of joke ending for killing enough of the bandits.  ie, a very tongue in cheek story where you heroically kill each and every bandit in the city and save the world (tm), complete with a CG drawn with the artist's off hand in crayon depicting people celebrating you as the legendary bandit killer.


... or just give the player an instant game over, like if they try to immediately expose Lady Wolf to Sa'id.

Well we plan to add an actual fight with Lady Wolf if you expose her there. But of course there is no way you can win either.

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will there be character customization in future???

(1 edit)

No, nothing beyond simple customization, because Redic isn't a blank slate like in Skyrim for example, it's someone with an established past and backstory.

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How often does the game (by that I mean PfF: Avarice, and not Gold and Sand)  update and will patreon quests be eventually open for public as the game progresses and gets updated on and on?

Ideally every 1/2 months, but we rarely manage to do that sadly. We don't plan to release more public quests since the goal is to sell the game on Steam and here when it's done. The public quests are more there to help people decide if they like the game enough to support it.

Just wondering, does this game have a Screenshot button/mechanic?

Press "H" to hide all the UI. But that's about it.

Thank you very much, that alone is a BIG help.

Hello! I'm an artist looking for a job. How can I contact the company?

You can ask the devs on our discord: https://priceforfreedom.net/discord

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This error happens on the browser version of the game.

Strange, could you try with a different browser?

Hi, isn't there a set price like any other game, where you can have access to the game with future updates, without having to be subscribed to patreon? because in the end, the game will cost more than valdurs gate(as an example).

I really want to buy it, but losing access to future updates if you don't renew your patreon subscription abstains me from buying it.

(+4)

The full game will be sold here and on Steam when it is finished, but not before. Patreon / SubscribeStar community donations is the only way we are able to finance this game development properly, since we don't have the backing of publishers or investors, and we don't want to sell a half backed product. It's not ideal but there is no way around it.

Do you intend to continue adding content to this game? I saw that you have a new project, correct?

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Yes, this game is our main project. Gold & Sand is a little spinoff project with a self contained story happening before Avarice events. More about this here.

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Does the difficulty of the game change the story at all?

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Not at the moment, only the combat is affected.

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Super excited for this hopefully we will see an Android version one day!

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